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Apple’s Game Porting Toolkit is the first real step to fixing Mac gaming

Look, Mac gaming is not in good shape. Apple pitched the Mac mini with M2 Pro as a sort of showcase for how great Mac gaming can be, and I wrote about it earlier this year. It can indeed play games respectably, but a similarly-priced Windows PC is more than twice as fast for gaming, and the Mac vs. Windows game catalog is like comparing a cookie jar with a cookie factory. Sure, they both have good cookies, but these things are not the same.

Apple doesn’t seem interested in offering good bang for the buck when it comes to gaming hardware, but at least there’s a real effort to get the software situation into better shape. When announcing macOS Sonoma at WWDC, Apple took time to showcase some new gaming capabilities and even brought famous developer Hideo Kojima out to promote Death Stranding coming to Mac later this year. Nothing says “Mac gaming” more than Apple excitedly trumpeting the Mac release of a four-year-old game.

The new gaming features coming to macOS Sonoma are a good step forward, though. A new Game Mode works with any game to give it higher process priority, reduces AirPods audio latency, and doubles the Bluetooth sampling rate for game controllers. Game Mode is only for Macs with Apple Silicon, but that’s the way everything seems to be going, isn’t it?

Read more at Macworld.com

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